DGB India

Why VRAM, not core count, decides your GPU render farm size

GPU renderers like Redshift are bound by VRAM long before they're bound by anything else. Here's how to size a farm around it.

7 Sept 2026

Most render farm sizing conversations start with GPU count. The more useful question is VRAM per scene: once a scene's textures and geometry exceed available VRAM, performance falls off a cliff regardless of how many GPUs you add. Size for your largest shots' VRAM footprint first, then scale GPU count for throughput.